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Explanation of categoriesEdit

The Battle Network games have many goals and built in progress tracking. The most prominent of which is the title screen stars / icons which are awarded for various major in game accomplishments: beat the game, beat the secret boss, get all the chips, etc. It's also impossible to 100% any game after the first with a single cart; more details on why that is on a game by game basis. Read on to see all the current categories, and how to time them.

A note on tradingEdit

The ability to trade over chips radically alters how a category would be completed. Unless stated otherwise, trading is not allowed. Trading is an important issue, as certain categories (generally 100%) can't be completed using a single cart. Also, none of the entries in the series have a true 'New Game+' (no, not even MMBN4). So trading can be used as a sort of pseudo 'NG+'. Again, all categories will say if trading is allowed, and to what extent.

MMBN (formatting example)Edit

CategoryEdit

Description

Timer starts: description / note

Timer ends: description / note

MMBN1Edit

Any%Edit

Get the yellow title screen star. This is done by deleting / skipping the Life Virus (final boss) and watching the credits.

Timer starts: when 'NEW GAME' is selected

Timer ends: at the end of the final cutscene before the credits (there is an audio cue)

'NG+'Edit

Same as Any%, but all trading is allowed.

Timer starts: when 'NEW GAME' is selected

Timer ends: at the end of the final cutscene before the credits (there is an audio cue)

MMBN2Edit

MMBN2 has an unlockable Hard Mode which increases the health and damage of all enemies by 50%. It also changes the fixed encounters to be more difficult. Each category will have separate normal and hard mode entries.

Any%Edit

Get the yellow title screen star. This is done by deleting Gospel (final boss) and watching the credits.

Timer starts: when 'NEW GAME' is selected

Timer ends: at the end of the final cutscene before the credits (there is an audio cue)

'NG+'Edit

Same as Any%, but all trading is allowed.

Timer starts: when 'NEW GAME' is selected

Timer ends: at the end of the final cutscene before the credits (there is an audio cue)

Drop the Bass (aka Green Star)Edit

Get the green title screen star. This is done by deleting the REAL Bass in the WWW area.

Timer starts: when 'NEW GAME' is selected

Timer ends: when Bass starts exploding

4 StarsEdit

Get the yellow, green, red, and blue title screen stars.

Timer starts: when 'NEW GAME' is selected

Timer ends: when the title screen shows 4 stars

100%Edit

Get all 5 title screen stars. Getting the chips for the purple star requires two carts with at least 4 stars to net battle. As such, this category requires two carts. Given that, all trading is allowed, so having a cart with the 10 secret chips already (among other things) is highly recommended.

Timer starts: when 'NEW GAME' is selected

Timer ends: when the title screen shows 5 stars

Star How to unlock
Yellow Delete Gospel
Green Delete Real Bass
Red Complete Chip Library
Blue Perform 31 Program Advances
Purple Get the 10 secret chips via Netbattling (Chips 251-260)

MMBN3Edit

Any%Edit

Get the yellow title screen star. This is done by deleting Alpha (final boss), escaping, and watching the credits.

Timer starts: when 'NEW GAME' is selected

Timer ends: when you lose control of Mega Man after the Alpha escape.

'NG+'Edit

Same as Any%, but all trading is allowed.

Timer starts: when 'NEW GAME' is selected

Timer ends: when you lose control of Mega Man after the Alpha escape.

Drop the Bass (aka Green Star)Edit

Goal: Delete Bass GS in Secret Area 3.

Timer starts: when 'NEW GAME' is selected

Timer ends: when Bass starts exploding

7 Stars (minimum assistance)Edit

In order to get the Purple star you must obtain all 85 mega chips. BowlMan V1-4 can ONLY be obtained in Blue; conversely, MistMan V1-4 can ONLY be obtained in White. After defeating BassGS and collecting the 81 Mega chips present in your version, do a library compare with any cartridge that has in its library the 4 Mega chips you are missing (either MistMan V1-4 for Blue version, or BowlMan V1-4 for White version). Then, buy the 4 chips from Higsby's Chip Order system for 58,000 Zenny.

Goal: Delete Alpha Omega

Timer starts: when 'NEW GAME' is selected

Timer ends: When you lose control of Mega Man after the Alpha Omega escape.

7 Stars (full trading)Edit

All trading is allowed.

Goal: Delete Alpha Omega

Timer starts: when 'NEW GAME' is selected

Timer ends: When you lose control of Mega Man after the Alpha Omega escape.

100% (minimum assistance)Edit

This category is similar to 7 Stars, but there are several additional requirements. Before deleting Alpha Omega you should: collect all HPMemorys, collect all RegUPs, and collect all Giga chips.

Goal: Delete Alpha Omega

Timer starts: when 'NEW GAME' is selected

Timer ends: When you lose control of Mega Man after the Alpha Omega escape.

100% (full trading)Edit

All trading is allowed.

Goal: Delete Alpha Omega

Timer starts: when 'NEW GAME' is selected

Timer ends: When you lose control of Mega Man after the Alpha Omega escape.

Star How to unlock
Yellow Delete Alpha
Blue Get all 200 Standard chips
Green Delete BassGS
Light Blue Clear Serenade's Time Trials
Purple Get all 85 Mega chips (requires both versions)
Red Delete all Omega Navis
Orange Perform 32 Program Advances

Mega Man Star ForceEdit

Any%Edit

Get the game complete star on the title screen. This is done by defeating Andromeda and escaping the Peace Space Station

Timer starts: when 'NEW GAME' is selected

Timer ends: when you lose control of Geo after fleeing the Peace Space Station.

2 StarEdit

Get the game complete star and the Delete SP star on the title screen. You can get the Delete SP star by deleting every FM-ian's SP forms.

Timer starts: when 'NEW GAME' is selected

Timer ends: after opening the gate in Deep Space for defeating all the SP FM-ians